These two images from Anthem E3 trailer stood out to me in different ways. First; There was a lot of effort put into the detail of this area (bottom image), the movement, shadows, ambient noise, faces, clothing and items. You were somewhere that had history. Items and clothing were detailed just not as set decorations but with a back story. Second; You are given a quest (top image), but in first person, not in third person as the game play of combat showed. The player character is voiced and there are not dialogue options. No pulling out or cutscene of the player character, your view is maintain for immersion within this environment. This was in-game footage, and would mark a real departure from the norm. There is a real effort here to create immersion and something we haven't seen before. This has peeked my interest. A lot.
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